Amory Jourren's powers

He created the following powers.


 * Spell Magnet ( Amory creates a magical sphere that attracts magical attacks and physical attacks to itself instead of Amory Jourren. If it is a physical attack,  the kinetic energy and pain the blow would have dealt is stored in a magical shell. If a magical attack, the energy from the attack is sapped from the spell. Then, the energy is combined into one beam, with all the force and energy and effects stored in the one beam in it. The sphere can, at most, hold ten powers. Amory can probably summon enough power to use this eight times every day.
 * Life Drain ( Amory drains the vitality and magic of his opponents through a grey beam. If the creature cannot resist it, he will permanently drain their magical power, and the power can be used by him with limitations that the creature had. Some of their vitality is drained as well, and is converted into magical energy to replenish spent energy.
 * Plasma Dragon ( Amory shapes a piece of white fire in to a dragon and animates it. This creates a twenty-foot tall dragon-shaped piece of white fire and plasma that can immolate creatures by breathing white fire and even atomize creatures and objects by way of a stream of superheated plasma. In melee, it is also deadly, as its claws and horns burn so hot, the fire can disintegrate most things it touches, like scales, skin, and most types of metal. The dragon can also duplicate itself by multiplying its' atoms. It can fly like a regular dragon without harm to its' creator. Amory can only summon enough power to use this deadly creation once per day.
 * Gravity Shape( Amory can warp and twist gravity to his command. At his word, the magellines themselves reverse or stay gravity wherever Amory pleases, for example, he could have his enemies fly 150 feet in the air and then drop them but be uneffected.